
APPLICATION / REAL HAZARD VIEWER
Prototyping, Programming, UI/UX Design
Real Hazard Viewer integrates geographic data with post-earthquake tsunami prediction data and visualizes these scenarios in 3D. Residents, placed within the Unity environment, search for the shortest routes to nearby shelters and evacuate based on individually assigned start times and speeds. Collisions between the tsunami waves and buildings, people, or roads are visualized using colors and signs, allowing users to simulate how the damage spreads over time.
I participated in the prototype development stage, where I was responsible for the overall visual design, including coding. This involved visualizing wave data in Unity, placing pins, displaying shelter information, and designing all UI elements.
Skills
Unity, C#, JavaScript, HTML5, CSS, Three.js, Figma
3D Simulation Application Prototyping
UI/UX Design
Preview
Flood Visualization Application
This flood visualization application was developed as a precursor to a 3D simulation project. It displays flood predictions on Google Maps, allowing users to check their location and create personalized evacuation routes, with the aim of raising disaster awareness.
As both an engineer and designer, I was responsible for the UI/UX design and implementing key features such as the route creation functionality.